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What follows is a plot filled with the usual political intrigue. Two warring countries also want the sword for their own evil schemes. For starters, the sword comes with some pretty sweet perks, like a giant, technologically advanced sanctuary called the Geo-Fortress and Zenus, a Doberman Pincer who sounds a lot like HAL 9000.īut just because you were lucky enough to get Shining Force doesn't mean there aren't plenty of people eager to rip the sword from your cold, dead hands. Instead of a traditional fetch quest, EXA focuses on what happens to the recipient of the sword after they prove themselves worthy. In hindsight, maybe Sega should have quit while it was ahead because that surprise at the beginning turns out to be the game's high point. Good: Presentation, exploration, customizationĪbout twenty minutes into Sega's Shining Force EXA something strange happens your characters discover Shining Force, the legendary sword they were supposed to search for the entire game.